

Or, take an active role in their personal lives play matchmaker and watch the sparks fly! Build a Radio Room to attract new Dwellers. Turn worthless junk into useful items with Crafting! Customize the look of any dweller in the Barbershop.Ī well-run Vault requires a variety of Dwellers with a mix of skills. Provide them with outfits, weapons, and training to improve their abilities. Find their ideal jobs and watch them flourish. Get to know your Dwellers and lead them to happiness. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland.Ĭreate a brighter future…underground! Select from a variety of modern-day rooms to turn an excavation beneath 2,000 feet of bedrock into the very picture of Vault Life. Ready to take your reading offline? Click here to buy this book in print or download it as a free PDF, if available.Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec.

View our suggested citation for this chapter. Share a link to this book page on your preferred social network or via email. To search the entire text of this book, type in your search term here and press Enter. Also, you can type in a page number and press Enter to go directly to that page in the book. Jump up to the previous page or down to the next one. or use these buttons to go back to the previous chapter or skip to the next one. Show this book's table of contents, where you can jump to any chapter by name. Based on feedback from you, our users, we've made some improvements that make it easier than ever to read thousands of publications on our website.ĭo you want to take a quick tour of the OpenBook's features? No Thanks Take a Tour » You're looking at OpenBook, NAP.edu's online reading room since 1999. PREVIOUSLY PUBLISHED BRI CONFERENCE PROCEEDINGS 157–159.ATTENDANCE AT THE BRI 1961 FALL CONFERENCES 127–156.PANEL DISCUSSION: IMPLEMENTING THE NEW DESIGN 97–117.FALLOUT SHELTERS AND HUMAN BEHAVIOR 62–73.ARCHITECTURAL DESIGN OF PROTECTED AREAS 50–61.MECHANICAL DESIGN OF PROTECTED AREAS 21–49.

